I am not usually one to openly complain about games and how they are designed. I have decided I will on this one. This game has a lot of potential but so far seems too difficult for the average player. I am having a hard time understanding why the developers have decided to make mid-level components so hard to get. When you get down to it, oak and aluminum are mid-level components in the grand scheme of all the items a player can assemble. I actually spent the money to build my base up to level 3, if I hadn't I would have quit this game as virtually impossible. I am not sure if it is just my EXTREME bad luck or if the few that have passed into other map areas have found some way to tweak the extremely small chances of getting the needed materials. Let me show you why: To build a level 3 wall takes 10 oak plank. To get that oak plank would take 30 oak logs. To get the 30 oak logs would take 5 trips into the red forest area at an absolute MINIMUM. I have been able to survive trips into the red forest a grand total of 6 times in a week. I went there on average of 3 time a day in an attempt to build up needed materials. I even had The Big One show up six times in a row and all you can do with him is die or run out of the area. I would go in, take a couple whacks at a tree or iron ore and here he would come so no materials for me this trip. Then there is the diseased wolf. 2, maybe 3 hits from him and you are dead. I think I have been able to kill one diseased wolf and survive. Anyway, having been able to build up 36 oak logs took an entire week so that I could make one wall section level 3. And that is just one wall section. Lets not forget that the floor has to be the same level and any decent base to hold all the chests needed to hold all those materials needs to be fair sized. At that rate you are looking at, for an 8X8 base, roughly 32 weeks. And thats just for the walls. Lets not forget that for the recycling table you need 3 oak plank, for the higher level furnace you need 20 oak plank. Next complaint would be aluminum. Once again, found in the RED limestone area I have amassed a grand total of 4 bauxite. Roughly the same issues arise as in the red forest. I have yet to find any aluminum in Alpha base which is another issue altogether. The fact that finding bauxite is only a slight chance could set it up that a person could play this game for months and still not obtain enough aluminum to go beyond the 5 aluminum bars needed for the recycling table, let alone any of the other many items that require aluminum. You know I could go on and on. Weapon decay rates, components find to components requirement ratios... Here are my suggestions: 1. Put 2-3 oak trees in the orange forest and 7-10 in the red. 2. Put a slightly higher chance of finding bauxite in the orange limestone area but slightly reduce the number of iron ore piles. 3. The material component requirement on several items is somewhat high, especially given that finding some of those components if not far from impossible. 4. Decay rates of weapons and armor are high and seem the same for all weapons. The harder a weapon is to obtain the longer I would like to see it last. It would be nice to be able to clear more than one area before the higher end weapons fall apart. 5. Equalize the area difficulties. It seems to go from simple(green areas), to just slightly above easy(orange), to EXTREMELY difficult(red). No middle ground. I enjoy a game that is challenging and understand a need to create a gameplay where people will be willing to spend a little money. I really like this game and will continue to spend money provided I dont give up, chalk it up to virtually impossible to get past a certain point, and UNINSTALL. Remember, this is just complaints and suggestions from an average player.