Surprised not to see a thread on this already, so here goes. 1) The update talks about clans being implemented, though I have yet to figure out how that works. Probably need to check my radio tower.... 2) New "special" zombies were added in each area. They vary between areas, and don't always show up. The one I ran into in a red zone didn't see all that tough -- basically a Toxic Abomination with 200 more HP. Dropped nothing special. 3) But this part is big -- the Survival Guide item is outstanding. You basically earn points by doing tasks, which causes stuff to pop up in your inbox. Thing is, the stuff that pops up is good. If you max out all the tasks, you'll earn 21 guns (including a grenade launcher), hordes of melee weapons, hundreds of coins, a bunch of blueprints (including a rare one for the SCAR), steel, 4-5 or so electronic circuits, same with engine parts....and that's in addition to armor, food, healing items. Oh, and for those of you curious -- a gas tank. It's massive. Point is, if you've ever paid anything for any item in this game, then you don't want to miss the survival guide item.